Nye Parry: Sound Installations

Since the late 90's Nye has been exploring alternative modes of presentation for his music, which has led to an interest in sound installation and site-specific work. This work includes collaborations with artists in various media as well as sound work for museums and other public spaces.

In addition to creating the soundscape for the interactive battle table (Rom and Son) for the National Maritime Museum's Nelson and Napoleon exhibition (2005) Nye created a multichannel sound experience in the stairwell between the floors nof the exhibition to form a transition between the domestic realm of the upper galleries to the Battle of Trafalgar below.

The Memory Machine is a collaboration with Cathy Lane exploring memory and reminiscence in an interactive sound installation. In its most recent incarnation the memory machine was sited at the British Museum as part of the 250th anniversary exhibition TheMuseum of the Mind. The Memory Machine is part of an ongoing project on sound history and memory.

Triptych: Commissioned by the Wellcome Trust as part of the contemporary art programme for the Wellcome Wing at the Science Museum in London, Triptych was designed to be performed in the Who Am I gallery. Triptych explores notions of Identity through the use of three live vocalists from different musical traditions. A pop vocalist, a clssical soprano andd an Indian singer were each given the same basic musical material and asked to interpret it according to their normal practise. The results were recorded and an eight channel tape part was created in which their identities were variously fused and separated. The singers performed live with the tape, asserting their identaities in human form as they wandered among gallery visitors. Hear excerpt

Living Steam: A commission from Sonic Arts Network, Living Steam was created for the Turbine Hall of the Kew Bridge Steam Museum. The Steam engines housed in the museum were recorded and transformed in the studio. The resulting composition was installed back in the room in which the engines were recorded and played through eight concealed loudspeakers. The live sound of the steam engines lived alongside the recordings when the museum was "in steam" creating a concerto for live and processed steam engines.

Boomtown was created for the 150th anniversary of the borough of Oldham. It is a multichannel installation designed to accompany an exhibition about the 19th Century Radical movement in Oldham. Archive interviews are used alongside industrial sounds to examine the personal and social histories of some of the town's inhabitants.Hear excerpt

Heineken Moods and Music was developed together with OnTap and Simon Grosser and is sited at the Heineken Experience in Amsterdam. An emersive interactive installation it allows users to mix and match video and music using audio icons tyo navigate a virtual sound space.

Passing Phases is a responsive space developed by Sarah Rubidge, Tim Diggins and Garry Hill in which the user is surrounded by monitors with varying responses to proximity and movement. The sound is associated with each monitor and reflects their behaviours and reactions.

 

2005 Battle Table and Stairwell, National Maritime Museum with Rom and Son
2003 The Memory Machine v.2, British Museum version (with Cathy Lane) Max/MSP based interactive sound installation
2002 The Memory Machine v.1, Cybersonica, Global Cafe, Soho (with Cathy Lane)
2001 Triptych, Multi ­ speaker installation with live performance by 3 vocalists, Science Museum(Wellcome trust commission) also performed at Colourscape 2001
2001 Moods and Music, permanent interactive installation, Heineken Museum Amsterdam
1999 Living Steam, Site Specific sound intallation Kew Bridge Steam Museum, (SAN / ACE commission) resited: National Railway Museum York & Huddersfield Contemporary Music Festival.
1998 Boomtown, site - specific sound installation, Oldham Art Gallery Jan - July 99
1998 Passing Phases, Interactive video installation with Tim Diggins, Sarah Rubidge & Garry Hill, Split Screen, Chichester & Dance Umbrella Digital Dancing, QEH, Dance Umbrella 98

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